Tag: class

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  • Fighter

    Prime Req: Strength Armor: Any Weapon Damage: Highest Attack Bonus: Fastest Save: Poor Most ordinary warriors in the world are 0-level characters with some combat training. A rare few are true Fighters, with special abilities beyond those of normal …

  • Mage

    Prime Req: Intelligence Armor: None Weapon Damage: Lowest Attack Bonus: Slowest Save: Medium Mages are trained wizards who use complex systems and formulas to enact magical effects. They do not need the aid of supernatural beings or deities to …

  • Cleric

    Prime Req: Wisdom Armor: Medium Weapon Damage: Medium Attack Bonus: Medium Save: Good There are many village clergymen throughout the world, but only those dedicated enough are chosen by their deities to become Clerics. Clerics are armored warrior- …

  • Thief

    Prime Req: Dexterity Armor: Light/no shields Weapon Damage: Medium Attack Bonus: Medium Save: Good Thieves are infiltrators, pickpockets, spies, and organized criminals. They have an almost supernatural ability to hide in darkness, tumble, climb, …

  • Ranger

    Prime Req: Constitution Armor: Medium Weapon Damage: Medium Attack Bonus: Fastest Save: Good Rangers are hunters, survivalists, and highly skilled archers who defend borderland and wilderness areas. They are often wanderer types with no fixed abode …

  • Bard

    Prime Req: Charisma Armor: Light/shields Weapon Damage: Medium Attack Bonus: Medium Save: Good Bards are not cheap street entertainers or hobbyist poets. They are the keepers of the legends and histories of their people. They know things that even …

  • Spellsword

    Prime Req: Strength and Intelligence Armor: Medium Weapon Damage: Medium Attack Bonus: Medium Save: Medium Spellswords are rare individuals who were capable of studying both combat and magic at the same time. Due to their strict devotion to both …

  • Paladin

    Prime Req: Strength and Wisdom Armor: Any Weapon Damage: Medium Attack Bonus: Fastest Save: Good Paladins are ordained Clerics who have focused more on combat training than scholarly study and meditation. In this sense they are the opposite of …

  • Assassin

    Prime Req: Strength and Dexterity Armor: Light/no shields Weapon Damage: Highest Attack Bonus: Medium Save: Good Assassins are elite killers who strike from the shadows. Some are hired murderers who sell their services to the highest bidder; others …

  • Barbarian

    Prime Req: Strength and Constitution Armor: Medium Weapon Damage: Highest Attack Bonus: Fastest Save: Good Barbarians are powerful leaders of tribal organizations, nomadic peoples, or simply those who prefer the wilderness to civilization. They are …

  • Noble

    Prime Req: Strength and Charisma Armor: Any Weapon Damage: Highest Attack Bonus: Fastest Save: Poor There are many wealthy nobles who occupy high positions in government and society throughout the civilized world. However, few are true Nobles who …

  • Philosopher

    Prime Req: Intelligence and Wisdom Armor: None Weapon Damage: Lowest Attack Bonus: Slowest Save: Medium Philosophers are a rare breed. They study both the arcane intricacies of magic as well as the mysteries of religion. Often cloistered shut-ins …

  • Ninja

    Prime Req: Intelligence and Dexterity Armor: Light/shields Weapon Damage: Medium Attack Bonus: Medium Save: Medium Ninja are students of the art of kuji-kiri, an esoteric form of magic involving intricate hand movements. Ninja schools teach the use …

  • Machinist

    Prime Req: Intelligence and Constitution Armor: Medium Weapon Damage: Medium Attack Bonus: Medium Save: Good Machinists are students of engineering and machinery who have discovered the secret to building self-powered automatons. The first …

  • Illusionist

    Prime Req: Intelligence and Charisma Armor: Light/no shields Weapon Damage: Medium Attack Bonus: Medium Save: Good Cheap hucksters, snake oil salesman, and common magicians abound in the villages and cities of the world. However, true Illusionists …

  • Inquisitor

    Prime Req: Wisdom and Dexterity Armor: Light/no shields Weapon Damage: Medium Attack Bonus: Medium Save: Good Inquisitors are elite assassins, enforcers, and infiltrators of organized religions. They are trained in both Thief skills and the …

  • Shaman

    Prime Req: Wisdom and Constitution Armor: Medium Weapon Damage: Medium Attack Bonus: Medium Save: Good Shamans are the equivalent of clerics in animist nomadic and tribal communities. They are known to attract the companionship of supernatural …

  • Priest

    Prime Req: Wisdom and Charisma Armor: None Weapon Damage: Lowest Attack Bonus: Slowest Save: Best Priests are Clerics who have entirely eschewed military training in favor of devotion strictly to their religion. In this sense they are, in a way, …

  • Martial Artist

    Prime Req: Strength and Constitution Armor: None Weapon Damage: Highest Attack Bonus: Fastest Save: Good Martial Artists are unarmed fighters who follow strict exercise and ascetic regimes to attain perfection of the body. They are legendary among …

  • Dancer

    Prime Req: Dexterity and Charisma Armor: Light/no shields Weapon Damage: Medium Attack Bonus: Medium Save: Good Just about anyone can dance, but the term Dancer here refers to a devotee of an informal organization of warrior-artists who train …

  • Warlock

    Prime Req: Constitution and Charisma Armor: Light/no shields Weapon Damage: Lowest Attack Bonus: Medium Save: Medium Warlocks are Mages who abandoned their formal training in exchange for pacts with supernatural entities, be they demons, fey, or …

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